12 minute read
Creating Coteacher, a startup web app for teachers.
How I designed an end-to-end experience and created an online community of 1000+ teachers.
📈️ Impacts
Results
︎ Check out the live Coteacher Web App here
My Role
My first step was to better understand what the founder of Coteacher envisioned for his product. After many meetings and a lot of questions I created, defined, and prioritized the main features of the application for the MVP and future releases.
MVP Features
Building User Stories
As the Design Lead, I introduced an Agile workflow and organized tasks and deliverables for my team, and collaborated with our developers to establish milestones.
Process
My first step was to better understand what the founder of Coteacher envisioned for his product. After many meetings and a lot of questions I created, defined, and prioritized the main features of the application for the MVP and future releases.
MVP Features
Setting Design Goals
Building User Stories
As the Design Lead, I introduced an Agile workflow and organized tasks and deliverables for my team, and collaborated with our developers to establish milestones.
Design Phase
Since this is a large project, I will be focusing on one of the features I designed. If you would like to hear more about how I designed the other features, please contact me here
Designing Collections
Step 1: Understanding the concept of a Collection
I like to think of a collection in comparison to a music playlist. A person creates a playlist by grouping songs they like based on a specific genre. Similarly, a teacher plans their lessons by bundling resources into a collection and aligning it to the education standards (subjects) that they teach.
Step 2: Defining the main goals for collections
Step 3: Sketching, Iterating, and Wireframing possible solution
Step 4: Creating a style guide
Step 5: Mockups, Iterations, Prototypes, and User Testing
Reflections and Takeaways
Creating and launching Coteacher was a really fun and eye-opening experience. Our startup team put in a lot of work and it was rewarding to see our product go live.
As a designer, I grew in many ways. I learned how important it is to continuously iterate design ideas and communicate with your teammates. I also, gained a lot of user testing experience. One tip I learned while facilitating a user test is to pause and give the user a chance to answer the question. This gave the user more time and room to express their emotions and provide more thoughtful responses.
As a designer, I grew in many ways. I learned how important it is to continuously iterate design ideas and communicate with your teammates. I also, gained a lot of user testing experience. One tip I learned while facilitating a user test is to pause and give the user a chance to answer the question. This gave the user more time and room to express their emotions and provide more thoughtful responses.